Neues Update für The Long Dark. Heute Nacht haben die Entwickler das Alpha Update v.127 herausgegeben, welches diverse Änderungen am Spiel vornimmt und Fehler behebt. So hat man sich unter anderem um die Wölfe gekümmert und an deren Population geschraubt. Unten findet ihr die Patchnotes, in denen ihr alle Details zum neuesten Update findet.
Seit dieser Woche ist The Long Dark als Early Access Spiel erhältlich. Gespielt werden darf der Sandbox-Modus.
* Reduced % chance of Fluffy spawning in the Dam.
* Fluffy will no longer respawn in the Dam after X days.
* Wolf population has been modified to reduce overall density.
* Wolves will show more interest in the player and be „drawn“ to them based on behaviour.
* There is now a chance that a Wolf will Flee when it detects the player at a distance (vs. going straight into Stalking behaviour).
* Fixed bug where Wolves would sometimes ignore lit Flares. Lit Flares should now provide significant deterrent to Wolf attacks.
* Fixed bug where Wolves would ignore Campfires. Campfires should now provide almost certain deterrent to Wolf attacks.
* It is now easier to „break“ the Wolf Stalking behaviour by gaining distance from them.
* Dropped decoys are now more effective at slowing down Stalking wolves.
* Reduced initial damage inflicted during Wolf struggle.
* Reduced range of player damage inflicted during „light“ Struggle attack.
* Increased effectiveness of full-strength Struggle attack.
* Reduced chance of contracting Food Poisoning for all Food Items.
* Reduced chance of contracting Dysentery from Non-Potable water sources.
* Reduced Calorie costs for all activities.
* Reduced Clothing Condition decay rates when indoors.
* Reduced per/day Starvation damage.
* First-pass fixes to Hunger.
* Improved HUD and Survival Panel prompts around First Aid events (i.e. Afflictions).
* General art fixes.