Cities: Skylines

Cities Skylines: Snowfall lässt es ab sofort schneien

Holt schon Mal die Wintersachen raus – in City Skylines Snowfall wird es ab sofort kalt. Die Erweiterung ist seit gestern erhältlich und lässt es in eurer virtuellen Stadt schneien. Doch damit nicht genug. Mit der kalten Jahreszeit kommen auch neue Herausforderungen, denen sich Städtebauer stellen müssen. Natürlich birgt der Schneefall auch schöne Seiten, wie die neuen Winter-Attraktionen. Mit der Snowfall-Erweiterung kommen zudem neue Transportmöglichkeiten in das Spiel.

Freuen dürfen sich allerdings auch die Besitzer von Cities Skylines, die das Add-on nicht besitzen. Ein kostenloser Patch bringt diverse neue Features für das Hauptspiel. Darunter befindet sich auch ein Karten-Editor. Bestehenden Karten werden außerdem Regen und Nebel hinzugefügt.

Cities Skylines Snowfall kann entweder digital, oder als Box-Version erworben werden. Neugierig auf die winterliche Erweiterung? Unten findet ihr den Releasetrailer. Darüber hinaus könnt ihr unten einen Blick auf die Patchnotes werfen.

1.3.0-f4

Paid content Snowfall Expansion

  • Winter theme added
  • 3 winter maps
  • 3 new winter parks
  • 4 new landmark buildings
  • Snow (generated on buildings)
  • Snowfall
  • Northern lights
  • Chirper variations and new chirps
  • Winter citizens
  • Winter trees
  • Winter props
  • Cars slow down on snow
  • Some twinkle!
  • New sounds
  • New music
  • Winter versions for a few After Dark growables added
  • Tram added
  • Tram rails, electricity poles and models
  • Tram roads and bridges/tunnels
  • Tram stops
  • Tram depot
  • Thumbnails and tooltips
  • Added to the public transport Info view
  • Added to the economy panel
  • Snow plows, that remove the snow from roads, and snow dump
  • Heating
  • Pipes
  • Geothermal Heating Plant
  • Boiler Station
  • Road maintenance service
  • Road maintenance truck and depot
  • Road condition affects car speed
  • Sauna
  • Temperature affects electricity and heat consumption
  • 8 new Steam achievements
  • 4 new policies
  • New loading tips
  • New loading images

Free for all players:

  • Expanded public transportation UI
  • Line detail / visibility icons
  • Public transport lines panel (sorting of lines by name, vehicle count, passenger count or number of stops, color and renaming and day/night/daynight lines settings) available from the public transport info view
  • Theme editor
  • Added information on which custom map theme is used for a map to New game, Load game, New map and Load map panels, including the theme author name
  • Warning added when trying to use a map or save that has a missing custom map theme
  • New map panel allows custom themes when starting a new map
  • Weather
  • Rain
  • Fog
  • Chirper variations
  • 5 new Steam achievements
  • Thermometer shows current temperature either in Celsius or Fahrenheit
  • Trams/taxi in info view now scalable size
  • Tunnel entrances have lights
  • WORKSHOP PANEL NOW DO … INSTEAD OF CUTTING TEXT !!!!!
  • Background menu image fading based on what DLCs are owned
  • Main menu DLC badges
  • Building collision height includes props/trees
  • Small fixes for numerous buildings
  • Terrain cliffs and sand have now higher texel density.
  • Terrain cliff and sand textures have been improved and more uniformly tiled relative to different themes.
  • Fixed: Expansion 1: „2×2 Pub“ gets built in Tourism districts and not Leisure districts
  • Fixed: Expansion 1: Design: 1x1_Souvenir Shops are built in Leisure Specilization districts.
  • Fixed: Expansion 1: Three assets are in the wrong category in the Asset Editor
  • Fixed: Expansion 1: „2×2 Beauty Salon“ has wrong sort of names
  • Fixed: Expansion 1: Polish text for „User Interface Volume“ goes out of bounds
  • Fixed: Russian option text in Display Mode scroll list goes out of bounds
  • Fixed: SPA/RUS: Options: The Aspect Ratio drop-down menu has cut-off text
  • Fixed: Magicka Theme Park is unevenly lit at night
  • Fixed: There is no „Normal“ style for European maps
  • Fixed: Animated parks and unique buildings have flashing people and animals when viewed from the Electricity info view
  • Fixed: Elevated roads cannot be upgraded
  • Fixed: Some parks can be built under an elevated road, causing collision issues
  • Fixed: Solar Power plants description doesn’t match the functionality
  • Fixed: It’s possible to access locked construction menu tabs if loading into a smaller city save game from a large city save game
  • Fixed: Some citizens remain in parks indefinitely and sometimes retain their child bodies
  • Fixed: Graphics: Most props on the Magicka Theme Park are losing textures while zoomed out
  • Fixed: Tourism drops significantly in cities which have reached an attractiveness limit
  • Fixed: If too many 1×1 buildings are built close to each other, they, along with nearby buildings, will disappear if the user zooms out the
  • view.
  • Fixed: An error message appears when attempting to continue a power line by selecting the top-most part of a pylon.
  • Fixed: AI: After loading a saved game, multiple vehicles return to their depot.

Unterstütze meine Arbeit über ko-fi.com

Siehe auch

doraemon_story_of_seasons_lithografie_guide

Doraemon: Story of Seasons Lithografien Guide (Wandbild Rätsel)

Verzeichnis Zugang zum Wandbild Doraemon: Story of Seasons Lithografien Wandbild vervollständigen und Schatzkiste öffnen Zugang …

doraemon_story_of_seasons_speerfisch

Doraemon: Story of Seasons Speerfisch fangen Guide

Verzeichnis Wofür braucht man den Speerfisch in Doraemon: Story of Seasons? Doraemon: Story of Seasons …

Kommentare Abonnieren
Benachrichtige mich zu:
guest
0 Kommentare
Inline Feedbacks
Alle Kommentare ansehen